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Comments by AegisTiny: 4. All comments

  1. That 7.41e orb cooldown nerf is the one that really stings. It sounds tiny, but for a hero that lives on constant movement, every extra second matters a lot.

  2. yeah, clean micro mostly. if the creep choices are bad, no item build saves it

  3. Played against one that rushed sustain and armor stuff, and the lane never felt broken. Later he still forced us to back off every smoke because the heal swing was too annoying.