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Comments by fast.ogre55: 8. All comments

  1. Maybe, but I still think the old version punished bad positioning harder. Current SK feels a bit cleaner, just less scary on raw reach.

  2. Losing the old Epicenter radius hurts more than it looks. It used to feel like you could actually threaten a whole fight, now the space feels tighter.

  3. Hot take, the 2:1 is more impressive than the 2:0 here. Anyone can get a clean stomp when the draft lines up, but losing one map that hard and still taking the series means the team can actually adapt. That matters way more in real tournaments than looking crisp for one game.

  4. Maybe overall, but sleight damage is the part you feel in every trade. speed is annoying, damage decides if the kill actually happens.

  5. that 7.41d sleight nerf hurts way more than the later stat tweaks. cutting the hero damage chunk there made him feel way less explosive in lane skirmishes and random river fights. the rest is just shaving, but that one changed the tempo a lot.