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Comments by jasonbounty: 51. All comments

  1. Pubs do not need healthier, they need simpler. This version still asks for too much setup for the average game.

  2. sure, some respect is there, I just would not call it proof of a real meta read. It is more like teams know what he can do and do not want to deal with random night pressure.

  3. I do not think the pro ban numbers matter much here. Four picks is tiny, and with that sample a hero can look way scarier than he really is, especially when teams ban him out of habit or matchup prep. Pub winrate tells you more about whether the hero is actually usable right now, and that part looks pretty normal to me. So yeah, decent hero, but not some hidden meta monster.

  4. If your lane has kill pressure, yes, but she still wants levels way more than random 5s usually get. In my games she feels like a greedy support that forgot to be annoying.

  5. For one game maybe, but calling him the whole carry is a stretch. The TB numbers in the last map are doing a lot of work there.

  6. Lane damage is fine until the game goes past 25 and your team wants more than a flying biscuit. The hero still needs items to matter, that part did not go away.