Latest comments

  1. Actually yeah, this is one of those changes that makes the hero feel better without turning him into nonsense. More small value, less random hype, which is usually the good kind of patch work. Still waiting for the next smurf to pick him and ruin my lane though.

  2. After the mana nerf, are you guys still rushing Axes max, or do you leave points for the boars first?

  3. Не дуже. Після стількох правок хочеться бачити щось переконливіше, а не просто “живе і не падає”. Для героя, якому важливий таймінг ульта, це вже трохи слабко.

  4. 48% для такого героя – це ще нормально

  5. Fair, but that is kind of the point of the rework. If the hero is too simple, he just becomes annoying cheese again.

  6. Not really, the hero is still getting trimmed because the free stuff was carrying him. If the winrate is low now, that just means the kit is harder to abuse, not that the idea was bad.

  7. Or maybe he was too free before and now people have to actually think a bit. That is not the same as overrated.

  8. Rubick зараз навіть цікавіший за багато сапортів, бо в нього є реальний вплив без тупого спаму. У про-групах його банять не через цифри, а через те, що один вдалий крадений скіл може перекрутити всю затяжну драку. У пабі це видно гірше, але коли люди грають уважно, герой прям душить.

  9. Honestly the patch made him feel less special. If a hero needs this many small buffs and trims to stay relevant, maybe the old version was just overrated.

  10. Pubs do not need healthier, they need simpler. This version still asks for too much setup for the average game.

  11. Скорее зависит от матчапа. Против тихих мидеров он вполне может постоять и потом помочь команде раньше, чем многие ожидают.

  12. maybe, but average games are where the hero gets picked most. if he is only amazing with perfect follow-up, that still says a lot