Профиль пользователя diegoward

diegoward
  • Пользователь: diegoward
  • Группа: Посетитель
  • Дата регистрации: 6-08-2023, 23:28
  • Последнее посещение: 13-10-2026, 21:53
  • Количество публикаций: 0
  • Количество комментариев: 18 [ Последние комментарии ]

Последние публикации

Публикаций пока нет.

Последние комментарии

  1. Hot take, Kez is already more annoying in pubs than in pro games. In stacks, people know when to stop hitting him and how to punish the setup, but in random matches he keeps slipping through sloppy fights. The stats look bad only because half the lobby never really plays around his windows. Give him one clean catch and the hero still feels miserable to deal with.

  2. The Shodo Sai change is the part I keep staring at. Shorter parry plus all the old interaction changes means you actually have to think before diving, which is nice for pro games and annoying for everyone else. That kind of nerf does not kill the hero, it just removes some of the free escape feel he had when fights got chaotic.

  3. Ive watched games where one Track target decided the whole smoke cycle, so it is more than that.

  4. He still matters late if your team can actually follow up. If they cant, then yeah, he is just a sneaky ward with bad manners.

Все комментарии (18)