Последние комментарии

  1. Аккуратные, пока не видишь цену на дедал )) Для керри это тоже качели, только без красивых слов.

  2. did anyone actually test the new bounty changes in real games? track gold being cut sounds huge, but i wonder if the shuriken toss talent swap makes him play more like a boring catcher now. curious how it feels in lane and after minute 15 too

  3. lost one fight to remnant chains yesterday and the whole team just disappeared after that. still feels like you blink wrong once and the hero gets to play his own game.

  4. + It is not even about flashy fights, it is about making the other team play your pace. Doom plus those stable cores just makes everything look clean, and clean Dota wins more often than people want to admit.

  5. Но темп тоже надо еще суметь навязать, сам по себе он не появляется. Если команда два раза подряд закрывает карты так ровно, это уже не совсем случайность.

  6. busy is fine, but this is a pretty huge cleanup. a lot of heroes were basically balanced around those systems, so now the weird part is learning what actually stays strong without the extra layers.

  7. He is scary when the team buys him time, but that is kind of always the deal with Terrorblade. In my games he either looks unbeatable or does nothing if people keep the lane and tower pressure going. This series just showed the first version more clearly.

  8. Ну с кункой ты все равно раньше времени в лейт не улетаешь, там и без дедала хватает вариантов. А вот баги с тайником реально бесят, когда предметы ведут себя как хотят, это уже не про баланс.

  9. Doom showing up this much feels like the real story here. When a hero keeps getting first-phase respect in back-to-back series, the draft is doing half the job already.

  10. I’d do story first. If the dialogs are fully voiced, that’s the part that makes the event feel different, and rewards are easier to grind when you already know what you’re doing. I usually skip lore stuff, but here it sounds like the better starting point.

  11. Ember still feels like one of those heroes that only gets scarier the better you understand the map. These tiny stat cuts matter, but they don’t really touch why he’s annoying, the remnant play and sleight timing do that. To me this looks like a hero that’s still good, just a little less forgiving now.